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Icône de FA-Tool

Application archivée · ID 504625

FA-Tool

par Paul O'Shea

Télécharger le ZIP · 2,8 Mio Empaquetée · 2,8 Mio

Compatibilité avec Vulpes

Non testée

Aucun compte rendu de test sur Vulpes n’est disponible pour cette application. La liste des appareils provient de la fiche du Marketplace d’origine.

Les fichiers ont été conservés, mais les services en ligne nécessaires à l’application peuvent avoir fermé ou changé.

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Présentation

À propos de cette application

La description d’origine est affichée : aucune version française n’a été conservée.

Frame Assistant Tool for ULTRA STREET FIGHTER 4! Frame Assistant Tool (FAT) and Notes Taking

USF4 ready! Includes all the changes from AE 2012 --> Ultra, and the 5 new characters also! See any data that's wrong? Let me know on twitter (@D4RK_ONION) or email (fullmeterapps@gmail.com). Thanks!

How unsafe is Ryu's sweep on block? What moves can you link after Makoto's standing medium punch on counterhit? What moves can you use to make a 3 frame gap on block with Guile?!

If you've ever needed to know frame-data fast, then the "Frame Assistant Tool" or "FAT" is the tool for you!

Choose from one of 6 modes:
* Move Punishing
* Move Linking
* Frame Trap - Lister
* Frame Trap - Specific
* Frame-Data Viewer
* Move List Viewer

Then, choose a character and input what you need to know. It's as simple as that. FAT will give you back an answer instantaneously. No PDFs; no fancy images. Just information at your fingertips.

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ALSO INCLUDED, is the powerful Character Notes Mode, which allows you to keep notes on every single character in every single match-up. That's 1,849 match-ups! This isn't a plain text editor. Every character's matchups are kept entirely separate, the only app on the market that keeps your notes organised.

This app is 100% free (not even any ads, I hate ads.).


If you notice any bugs or incorrect data, please leave a comment below or email me at fullmeterapps@gmail.com and I'll get back to you ASAP


DISCLAIMER:
* FullMeter Apps is not responsible for any salt which arises from the contents or implementation of the contents of this app.
* Given that I'm working with frame-data, some things like punishes etc. may not work if you're not in range to use them. This is a limitation of working with frame-data rather than emulation so you'll have to test the results out yourself!
* I am in no way affiliated with Capcom and they still own all the rights to USF4.F4